3D Printing Basics for Entertainment Design

By Anne E. McMills

Affordable 3D printers are quickly becoming standard tools in entertainment design, from theatre and film production to theme parks, museum exhibitions, window displays, and animatronics. As the technology becomes more accessible, designers and makers are exploring how 3D printing can streamline workflows, reduce costs, and open new creative possibilities.

This practical guide provides a clear introduction to 3D printing for entertainment professionals. It explains the core technologies behind 3D fabrication, how to choose the right printer, and how to work with printable 3D models. Readers will also learn basic techniques for creating their own models, preparing files for printing, and improving print quality through troubleshooting and workflow optimization.

Featuring contributions from more than 70 industry professionals, the book includes case studies, production examples, insider tips, and tutorials by designer and pioneer Owen M. Collins. Whether you are new to 3D printing or looking to expand your production skills, this book offers a hands-on introduction to integrating 3D fabrication into creative design processes.

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